I figured I'd use Java to try and redo the "game" I wrote about in my
last post. I used
LWJGL (Lightweight Java Game Library), so I got a little practice with
OpenGL. And this time, with the help of
JarSplice, I was able to create
this JAR file that should be able to be run on Windows, Mac, or Linux machines.
As with the C# version, the code for this one is available
on GiHub, where you can also see a description and what commands are available.