I figured I'd use Java to try and redo the "game" I wrote about in my last post
. I used LWJGL
(Lightweight Java Game Library), so I got a little practice with OpenGL
. And this time, with the help of JarSplice
, I was able to create this JAR file
that should be able to be run on Windows, Mac, or Linux machines.
As with the C# version, the code for this one is available on GiHub
, where you can also see a description and what commands are available.